﻿using System;
using UnityEngine;

namespace Gp.Scripts.Core {
    public static class PlayerConst {
        public const string InventoryName = "MainInventory";
        public const string PlayerName = "player";
        
        
        public const string PlayerTag = "Player";

        public const int MiddleUnitNumber = (int) UnitCampNumber.MIDDLE;
        public const int PlayerUnitNumber = (int) UnitCampNumber.PLAYER;
        public const int AIUnitNumber     = (int) UnitCampNumber.ENEMY;

        public const string BattleSettleGameObjectName = "BattleSettle";

        public const int  MainCharacterUnitConfigId  = 1101;
    }
}